We are storytellers, creators, and collaborators. We believe animation has the power to elevate brands and create real connections. From concept to delivery, we’re with you every step of the way—shaping, refining, and amplifying your story to make it resonate.
We want to create films that speak to your audience through action, camera and emotion. Each director brings a unique vision, blending storytelling with world-class cinematography to ensure your message lands where it matters most. We’re not interested in being defined by style. Instead, we want to push the limits of filmmaking—whether it’s stop-motion, 2D, CG, mixed media, or collage.
Partnering with our animation studio, we create films that stay true to your vision while breaking creative boundaries. Our directors, artists, and producers are committed to building experiences that leave a lasting impact.
For us, storytelling isn’t linear—it’s about exploring emotions in all their forms and forging genuine connections with your audience.
Where do Cuties come from?... Well, there's a place where the joy blooms and Cuties grow with love...
Directors: Emmanuelle and Julien
Hornet Inc. Executive Producer: Hana Shimizu
Head of Production: Sang Bae
Producer: Marty Geren
Development Producer: Kristin Labriola
Editor: Stephanie Andreou
Storyboard Artist: Caroline Lefevre
Character Designers: Emmanuelle Leleu, Margaux Zinsner
Background Designers: Patrick O'Keefe, Benjamin Flouw
Lead CG: Gabe Askew
Lead Compositor: Julien Hazebroucq
Modeler: Julien Hazebroucq, Javier Leon, Gabe Askew, Sylvia Apostol
Texturer: Julien Hazebroucq, Javier Leon, Gabe Askew, Sylvia Apostol, Ylli Orana
CG Layout: Arsen Arzumanyan, Julien Hazebroucq, Gabe Askew
Rigger: Bogdan Mihajlovik, Michael Altman
Lighting & Rendering: Gabe Askew, Julien Hazebroucq, Sylvia Apostol
Cloth TD: Ylli Orana
Pre-Viz: Arsen Arzumanyan
Camera: Bill Burg, Matt Parent
Animation: Bill Burg, Matt Parent
Matte Painter: Dupp
Agency: Bailey Lauerman
Agency Producer: Sally Mars
Agency Writer: Michael Johnson
Agency Creative Director: Carter Weitz
Agency AD: Ethel Fong
Agency Account Director: Abbey Johnson
Agency Account Manager: Kelsey Kelly
Client: Cuties/Pac Sun
Music: Steve Horner
Sound Design: Dan Jensen, Sister Boss
VO Artist: Taj Ruler
Directors: Emmanuelle & Julien
Character Design: Emmanuelle Leleu
Set Design: Julien Hazebroucq
Storyboard: Noé Lecombre
Facial Expressions: Yoann Hervo
Layout Animatic: Jérôme Calvet
Modellers: Adel BenAbdellah, David Arnould, Julien Hazebroucq, Ugo Froment, Florent Bossoutrot, Candice Theuillon, Valentin Samuel, Romain Brodelle
Animation: Clémence Maret
FX: Clémance Maret & Gaëlle Minisini
Rigger: Maxime Granger
CG Supervisor: Remi Julien
CG Consultant: Jean-Charles Kerninon
Animation Consultant: Alexandre Heboyan
Texturing: Quentin Dufour, Valentin Samuel, Julien Hazebroucq
Lighting, Rendering & Compositing: Mathias Cadyck, Vincent Hochet
Inspired from the works of painter Taro Okamoto, as well as 1970 World Exhibition, this clip was created starting from handmade draws, which have been modelized, textured and computer-animated.
With the support of the CNC - "Aide avant réalisation"
Directed by: At and At
Produced by: Eddy
Co-produced by: Versatile Records
Animation Studio: Brunch
Music by: Zombie Zombie
2D Illustrations: Apollo Thomas
2D Animation: Meton Joffily de Alencar, Michelle Chan
3D Animation: Clémence Bugnicourt, Antoine Trapp
3D Modeling: Clémence Bugnicourt, Antoine Trapp
3D Rig: Clémence Bugnicourt
A tribute to ancient Egypt’s beauty as much as a metaphor of its frailty, the film shows the symbols and achievements of a whole civilization being swept away by the wind.
Client: Ubisoft
Agency: DDB Paris
Creative director: Alexander KALCHEV
Art director: Mickaël JACQUEMIN
Copywriter: Benoît OULHEN
Agency referees: Marie-Elise ARCHAMBAUD, Karl CÔME-CORNEILLE
Client referees: Geoffroy SARDIN, Guillaume CARMONA, Clément PREVOSTO,Justine TOXÉ
Game council: Alban 404
Strategic planning: Sébastien GENTY, Dominique CASTELLANO
TV Producer: Quentin MOENNE-LOCCOZ
Production: Eddy
Producers: Lars WAGNER, Jean-Francois BOURREL
Studio: MPC N.Y
Director: Rob PETRIE
Sound production: The
Music supervisor: Alexandre RABIA
Composer: Max RICHTER
Mario, Rabbid Peach and their friends are back for a new adventure of cosmic scale! Cursa, a mysterious and malevolent entity seeks out energy to further its nefarious plans, plunging the galaxy into chaos. Twisting the planets with its evil influence, Cursa is determined to consume all the energy of the Sparks, uncanny creatures formed by the fusion of Lumas & Rabbids and destroy all who stand in its way. To bring order back to the galaxy and save the Sparks, Mario, his friends and Bowser team up with Rabbids heroes in a mysterious journey through ever-surprising planets.
Short film directed by Lucas Durkheim
Produced by Jonathan Zahut
Animation : Brunch studio
Production Coordination : Mélanie Parisi, Amandine Lefèvre
Artistic Direction : Lucas Durkheim
Story board : Joseph Herbelin
Editing : Roberto Fernandez
Supervision layout & animation 3D : Julien Loth
Supervision 3D VFX : Rémi Julien
Compositing : Remi Julien
Music : Ubisoft
Sound Design : Ubisoft
Sound Mix : Attention O Chiens
Eddy
Rémi Parisse - Directors
Maxime Dupuy - Artistic Director
Jean François Bourrel - Executive Producer
Emilie Walmsley - Executive Producer
Jonathan Zahut - Producer
Brunch Studio
Fabien Cellier - Head of Production
Mélanie Parisi - Preproduction Line Producer
Bleuenn Mallat - Line Producer
Léna Séquert - Production Coordinator
Tiffanie Gouzon - Production Assistant
Mathieu Maurel - CG Supervisor
Basile Godard - Colorscript Artist
Leïla Courtillon - Character Designer
Alexandra Petit - Character Designer
Simon Dumonceau - Set Designer
Nelson Domingues - Set Designer
Ghislain Pariset - Props Designer
Mathieu Moreau - Storyboard Artist
Iman Kaguirova - Assistant storyboard Artist
Rodrigo Sousa - 2D animatic Artist
Nazim Meslem - Editor
Hugo Hartmann Perrenot - Assistant editor
Emilie Chouabe - Assistant Editor
Antoine Begault - Character Modeler / Texturer
Vincent Chambin - Character Modeler / Texturer
Antoine Maury- Character Modeler / Texturer
David Vardanian - Character Modeler / Texturer
Charline Arnoux - Props Modeler / Texturer
Sébastien Bègue - Props Modeler / Texturer
Jean-Géraud Blanc - Sets & Props Modeler / Texturer
Caroline Collinot - Sets & Props Texturer
Eddy, Brunch and Ubisoft team up to launch the first cinematic of the Tom Clancy's franchise game 'Elite Squad'. Be prepared for mayhem!
Our director Remi Parisse leads us through a fiery action-like movie sequence. Remi helds us in suspense while the story unfolds introducing the heroes and villains of the beloved Tom Clancy's ubisoft franchise.
With its impeccable direction, its stunning animation and never-ending details, you want to watch it over and over again.
Client : Riot Games
Directors KEGS aka Kevin Teau ROSE and Gautier ALFIREVIC
Head of Animation Emilie WALMSLEY
Executive Producer Charles-Philippe BOWLES
Producer Romane BELAISCH
Head of Studio Fabien CELLIER
Head of Preproduction Mélanie PARISI
Line Producer Amandine LEFÈVRE
CG Supervisor Mathieu MAUREL