PUBG: New State | Fall of Troi
Welcome to Troi. Once a peaceful town.
Eddy
Andry Charles - Director
Jonathan Zahut - Executive Producer
Brunch Studio
Bleuenn Mallat - Line Producer
Léna Séquert & Amandine Lefèvre - Production Managers
Mathieu Maurel - CG Supervisor
Ester Rossi - Background Design Artist
Ivy Buirette - Animatic Editor
Vincent Chambin - Character and Props Modeler
Sébastien Bègue - Character and Props Modeler
Pierre Juge - Character, Props and Set LookDev
Jean-Géraud Blanc - Props Modeler
Lucile Thyrard - Character, Props and Set Texturer
Flavien Garnier - Rig Supervisor
Luca Amorosi - Rig Artist
Michael Raux - Layout Artist
Inès Tchirikhtchian - Layout Artist
Benoît De Geyer D’Orth - Layout Artist
Paul Lavau - Animation Supervisor
Olivier Royer - Animator
Julien Loth - Animator
Guillaume Noue - Animator
Benoît De Geyer D’Orth - Animator
Nicolas Ocipski - 3D FX Artist
Maxime Neaud - 2D FX Artist
Emilie Chouabe - After Effects FX Artist
Vincent Hochet - Lighting/Rendering and Compositing Artist
Julia Bueno - Lighting/Rendering and Compositing Artist
Fabien Meyran - Lighting/Rendering and Compositing Artist
Paul-Eugène Danaud - Lighting/Rendering and Compositing Artist
Director: Andry Charles
Executive Producer: Emilie Walmsley
Producer: Jonathan Zahut
Brunch Studio
Head of Production: Fabien Cellier
Pre-Production Line Producer: Mélanie Parisi
Line Producer: Charles-Philippe Bowles
2D Supervisor: Sixtine James
Character Design: Frank Calico
Concept Artists: Fabio Besse, Mohamed Fadera, Simon Leclerc
Key Visuals: Andry Charles
Colour Script: Chloé Dumoulin
Storyboard: Kirill Blumenkrants, Fafah Togora
Editor: Roberto Fernandez
Background Artists: Léo Brodin, Simon Masse, Milo Pottier, Paul Régnier, Wenkai Wang, Thomas Widmer,
2D Layout: Valérie Bousquié, Juliette Danesi, Xavier Ramonède
Rough Animation: Pierre Butet, Basile Cortale, Paul Dabout, Sixtine James, Edgar Merland, Pierre-Yves Vauzelle
Tie-Down Animation: Deborah Balboa, Pierre Butet, Rodrigo Burigo, Techin Chen, Basile Cortale, Pierre Coll-Lacour, Paul Dabout, Edgar Merland
Clean Animation: Deborah Balboa, Rodrigo Burigo, Techin Chen, Basile Cortale, Pierre Coll-Lacour, Eva Lagrange, Lou Maurice de Reparaz, Edgar Merland, Virág Negyedy
Colour Animation: Preetam Dhar, Nilayan Deysarkar, Hannah Judd, Lou Maurice de Reparaz, Alphée Note, Milo Pottier
FX Animation: Caroline Pages, Erwin Reiffel, Antoine Vincent, David Wegmann-Serin
Lead 2D Compositor: Rémy Bonnin
2D Compositing: Arthur Chaumay, Mohamad Houhou, Margot Kaluszyner, Paul Régnier
Pipeline & Developer: Alexis Prayez
Developer: Radouane Lahmidi
IT System Engineer: Arnaud Kandin
IT support: Ramy Zaouai
Accountants: Moussa Traoré, Rachel Mazaya
This episode is the continuation of Lucretia's story, the first part of which Lucas developed in the film Tales of Esperia. It came out in September and was viewed by millions of fans. This new trailer presents the origins of the hostility between Lucretia and Zaphrael, the father of her son Owain.
Client: Lilith Games
Produced by Eddy
Animated at Brunch Studio
Sound by Badje
Client: Ubisoft
Agency: DDB Paris
Executive Creative Director: Alexander Kalchev
Copywriter: Julien Kosowski
Art Directors: Jenna Haugmard, Jean Weessa
Agency Producer: Florence Gabet
Directed by Emnet Mulugeta
Produced by Eddy
Executive Producers: Jean-François Bourrel, Jan Cafourek
Producer: Rebecca Cervantes
Animation Studio: Goodbye Kansas
VFX Supervisor: Henrik Eklundh
Sound Design: Red Pipe
Sound Design: Robert Eklund
Sound Mix: Schmooze
Executive producer:
Emilie Walmsley
Line producer :
Fabien Cellier
Supervisor :
Jean-Charles Kerninon
Clément Lauricella
Character artist :
Clément Lauricella
David Letondor
Rigg artist :
Maxime Granger
Props & environment artist :
Clément Lauricella
Antoine Merveille
Rémi Julien
Previz artist :
Matthias Martinez
Samy Fecih
Mikael Lynen
Animation artist :
Chloé Lang Wilar
Benoit Bargeton
Alaric Mahu
2D FX artist :
Alexandra Latour
Pierre-Méziane Sersour
Martin Richard
3D FX & CFX artist :
Jérémie Reveniaud
Maxime Granger
Matte painting artist :
Jérémy Flandrin
Lighting & compositing artist :
Jean-Charles Kerninon
Franklin Toussaint
Vincent Hochet
Vincent Ewald
Presenting the first-ever, animated VALORANT frag film, inspired by clutch moments from NA creators such as Shroud, Pokimane, Wardell, Myth, Quarter Jade, TenZ and Kat.
Client : Riot Games
Animation by Bobby
Directed by William Trébutien at Bobby
Produced by Eddy
Featuring
Shroud
Pokimane
Wardell
Myth
QuarterJade
TenZ
Kat
Music
Apashe ft. Panther - Battle Royale
© 2019-2021 Riot Games, Inc. RIOT GAMES
Eddy, Brunch and Ubisoft team up to launch the first cinematic of the Tom Clancy's franchise game 'Elite Squad'. Be prepared for mayhem!
Our director Remi Parisse leads us through a fiery action-like movie sequence. Remi helds us in suspense while the story unfolds introducing the heroes and villains of the beloved Tom Clancy's ubisoft franchise.
With its impeccable direction, its stunning animation and never-ending details, you want to watch it over and over again.
Directed by Jo Celse
Animation by Bobby
Produced by Eddy
Producer: Stella Ramsden
Production manager: Thomas Duguay
Production Assistant: Fanny Thébault
Storyboard: Jo Celse
Character Design: Rossi Gifford
Layout: Julien Daubas
Lead Animation: Suzon Héron
Animation: Alice Blaskevic, Vaibhav Keswani, Camille Burles, Célia Campos
FX Animation: Juanma Laguna
Backgrounds: Rudyard Heaton, Arnaud Hay
Compositing: Marine Saillard
Post-Production by Everest
Riot
Brand Manager: Sabrina Wong
Producer: Matt Tong
Creative Lead: Rel Hunt