Prince of Leaves

Stéphane Berla

Zombie Zombie - Heavy Meditation

At & At

Inspired from the works of painter Taro Okamoto, as well as 1970 World Exhibition, this clip was created starting from handmade draws, which have been modelized, textured and computer-animated.

With the support of the CNC - "Aide avant réalisation"

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Directed by: At and At
Produced by: Eddy
Co-produced by: Versatile Records
Animation Studio: Brunch
 
Music by: Zombie Zombie
 
2D Illustrations: Apollo Thomas
2D Animation: Meton Joffily de Alencar, Michelle Chan
3D Animation: Clémence Bugnicourt, Antoine Trapp
3D Modeling: Clémence Bugnicourt, Antoine Trapp
3D Rig: Clémence Bugnicourt

Assassin's Creed Origins - From Sand

Rob Petrie

A tribute to ancient Egypt’s beauty as much as a metaphor of its frailty, the film shows the symbols and achievements of a whole civilization being swept away by the wind.

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Client: Ubisoft
Agency: DDB Paris
Creative director: Alexander KALCHEV
Art director: Mickaël JACQUEMIN
Copywriter: Benoît OULHEN
Agency referees: Marie-Elise ARCHAMBAUD, Karl CÔME-CORNEILLE
Client referees: Geoffroy SARDIN, Guillaume CARMONA, Clément PREVOSTO,Justine TOXÉ
Game council: Alban 404
Strategic planning: Sébastien GENTY, Dominique CASTELLANO
TV Producer: Quentin MOENNE-LOCCOZ
Production: Eddy
Producers: Lars WAGNER, Jean-Francois BOURREL
Studio: MPC N.Y
Director: Rob PETRIE
Sound production: The
Music supervisor: Alexandre RABIA
Composer: Max RICHTER

Mario + Rabbids: Sparks of Hope

Lucas Durkheim

Mario, Rabbid Peach and their friends are back for a new adventure of cosmic scale! Cursa, a mysterious and malevolent entity seeks out energy to further its nefarious plans, plunging the galaxy into chaos. Twisting the planets with its evil influence, Cursa is determined to consume all the energy of the Sparks, uncanny creatures formed by the fusion of Lumas & Rabbids and destroy all who stand in its way. To bring order back to the galaxy and save the Sparks, Mario, his friends and Bowser team up with Rabbids heroes in a mysterious journey through ever-surprising planets.

 

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Short film directed by Lucas Durkheim

Produced by Jonathan Zahut

Animation : Brunch studio

Production Coordination : Mélanie Parisi, Amandine Lefèvre

Artistic Direction : Lucas Durkheim

Story board : Joseph Herbelin

Editing : Roberto Fernandez

Supervision layout & animation 3D : Julien Loth

Supervision 3D VFX : Rémi Julien

Compositing : Remi Julien

Music : Ubisoft

Sound Design : Ubisoft

Sound Mix : Attention O Chiens

'The Settlers' Ubisoft

Turbo Collective

Free Fire - Heroes Arise

Rémi Parisse

Free Fire World Series is where history is written and legends are forged - Heroes Arise.

 
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Eddy
Rémi Parisse - Directors
Maxime Dupuy - Artistic Director
Jean François Bourrel - Executive Producer
Emilie Walmsley - Executive Producer
Jonathan Zahut - Producer


Brunch Studio
Fabien Cellier - Head of Production
Mélanie Parisi - Preproduction Line Producer
Bleuenn Mallat - Line Producer
Léna Séquert - Production Coordinator
Tiffanie Gouzon - Production Assistant
Mathieu Maurel - CG Supervisor
Basile Godard - Colorscript Artist
Leïla Courtillon - Character Designer
Alexandra Petit - Character Designer
Simon Dumonceau - Set Designer
Nelson Domingues - Set Designer
Ghislain Pariset - Props Designer
Mathieu Moreau - Storyboard Artist
Iman Kaguirova - Assistant storyboard Artist
Rodrigo Sousa - 2D animatic Artist
Nazim Meslem - Editor

Hugo Hartmann Perrenot - Assistant editor
Emilie Chouabe - Assistant Editor
Antoine Begault - Character Modeler / Texturer
Vincent Chambin - Character Modeler / Texturer
Antoine Maury- Character Modeler / Texturer
David Vardanian - Character Modeler / Texturer
Charline Arnoux - Props Modeler / Texturer
Sébastien Bègue - Props Modeler / Texturer
Jean-Géraud Blanc - Sets & Props Modeler / Texturer
Caroline Collinot - Sets & Props Texturer

Ghost Recon - Introduction

Guillaume Ivernel

Discover a very realistic and immersive full CG piece of animation by Brunch Studio for Ubisoft's Franchise :Tom Clancy's Ghost Recon : Wildlands.

 

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Client: Ubisoft
Production: Eddy
Director: Guillaume Ivernel
Animation: Brunch Studio

Elite Squad

Rémi Parisse

Eddy, Brunch and Ubisoft team up to launch the first cinematic of the Tom Clancy's franchise game 'Elite Squad'. Be prepared for mayhem! 
Our director Remi Parisse leads us through a fiery action-like movie sequence. Remi helds us in suspense while the story unfolds introducing the heroes and villains of the beloved Tom Clancy's ubisoft franchise.

With its impeccable direction, its stunning animation and never-ending details, you want to watch it over and over again.
 

League of Legends - Briar

Kegs

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Client : Riot Games

Directors KEGS aka Kevin Teau ROSE and Gautier ALFIREVIC
Head of Animation Emilie WALMSLEY
Executive Producer Charles-Philippe BOWLES
Producer Romane BELAISCH

Head of Studio Fabien CELLIER
Head of Preproduction Mélanie PARISI
Line Producer Amandine LEFÈVRE
CG Supervisor Mathieu MAUREL

Mario + Rabbids Sparks of Hope

Faux Soleil

Back and ready for anything, Mario and his team pair up with the Rabbids to explore the depths of space, confronting Cursa, the mysterious villain and its minions that appear before them. 

 
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Client : Ubisoft
Directed by Arthur + Simon
Animation by Brunch Studio

Chamber Agent Trailer

Andry Charles

Questions answered. Futures revealed. Bienvenue au maître du jeu.

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Eddy
Andry Charles - Director
Jonathan Zahut - Executive Producer
Brunch Studio
Bleuenn Mallat - Line Producer

Léna Séquert & Amandine Lefèvre - Production Managers

Mathieu Maurel - CG Supervisor
Ester Rossi - Background Design Artist
Ivy Buirette - Animatic Editor

Vincent Chambin - Character and Props Modeler
Sébastien Bègue - Character and Props Modeler
Pierre Juge - Character, Props and Set LookDev
Jean-Géraud Blanc - Props Modeler
Lucile Thyrard - Character, Props and Set Texturer
Flavien Garnier - Rig Supervisor
Luca Amorosi - Rig Artist
Michael Raux - Layout Artist
Inès Tchirikhtchian - Layout Artist
Benoît De Geyer D’Orth - Layout Artist
Paul Lavau - Animation Supervisor
Olivier Royer - Animator
Julien Loth - Animator
Guillaume Noue - Animator
Benoît De Geyer D’Orth - Animator
Nicolas Ocipski - 3D FX Artist
Maxime Neaud - 2D FX Artist
Emilie Chouabe - After Effects FX Artist

Vincent Hochet - Lighting/Rendering and Compositing Artist
Julia Bueno - Lighting/Rendering and Compositing Artist
Fabien Meyran - Lighting/Rendering and Compositing Artist
Paul-Eugène Danaud - Lighting/Rendering and Compositing Artist

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