Emilie Walmsley

Head EP Animation

emilie@eddy.tv

Jean-François Bourrel

Founder

jeff@eddy.tv

Bruno Recorbet

Head of New Business

bruno@eddy.tv

Stella Ramsden

Executive Producer

stella@eddy.tv

Virgile Machala

Executive producer

virgile@eddy.tv

About us

Eddy Animation is a production company founded in 2015 that represents  animation film directors for music videos, advertising, game cinematics and fiction. 

Directors alternate between personal projects where they explore their directorial vision and visual creativity, and commissioned films, where their experience and their love of innovation are further developed. It’s not a technique or style that defines us, but the synergy between the artistic approach and the story. 

Our philosophy is to nurture and encourage our director’s artistry. The idea of ​​constant progression towards a goal defined together drives us forward. In a world saturated with images and communication, we are convinced that the collaboration between a director and their team is as important as the support of their artistic vision. This alignment is the key to our success. 

Our goal is to develop original stories, both for fiction and for clients, and this cannot be done without our team of artistic directors, screenwriters, copywriters and graphic authors who are at the heart of the studio. 

Since 2015, Eddy Animation has produced music videos for artists like Gorillaz, Ariana Grande and Breakbot, but also Christian Rich (winner of the gold price at Club des DA and the winner at Berlin Music Awards), Anne Muller (Silver Winner at the Shots Awards, Gold Winner at Club des DA and shortlisted at Ciclope) and even M (awarded at the Berlin Music Video Awards festival). 

Eddy Animation has become an industry leader in the video game cinematic industry and has collaborated with Ubisoft, Riot Games, Bethesda, PUGB, Nacon, and Lilith to name a few. 

We have equally worked with emblematic brands such as Chanel (shortlisted in the Ciclope Festival 2023), Diptyque (Bronze Winner at the Shots Awards 2023), Bentley, Hermès, MAIF, Amnesty International, Red Cross and the Monnaie de Paris.

Prince Of Persia

Lucas Durkheim

Client : Ubisoft

 

Réalisateur - Lucas Durkheim

Executif Producer - Jonathan Zahut 

Line Producer - Isa Taoui

 

Jun Violet - Storyboard

Florent Remize - Storyboard pitch

Chloé Dumoulin - Colorboard

Lucile Meunier - Chara design adaptation

Chou Stéphane CHAN - Chara design adaptation assistant 

Ivan Pozdnyakov - Concept art

Jonghyun Jung - Concept fx

Christian Georges - Monteur 

 

Studio 3D - Red Knuckles

 

Etalonnage - Everest

 

Mix : Attention o chiens

Syndra - Wild Rift Champion

César Luton

League of Legends "Project: Reckoning"

Boddicker

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Executive producer:
Emilie Walmsley

Line producer : 
Fabien Cellier 

Supervisor : 
Jean-Charles Kerninon 
Clément Lauricella

Character artist : 
Clément Lauricella
David Letondor

Rigg artist : 
Maxime Granger

Props & environment artist : 
Clément Lauricella
Antoine Merveille
Rémi Julien

Previz artist : 
Matthias Martinez
Samy Fecih
Mikael Lynen

Animation artist :
Chloé Lang Wilar
Benoit Bargeton
Alaric Mahu

2D FX artist :
Alexandra Latour
Pierre-Méziane Sersour
Martin Richard

3D FX & CFX artist :
Jérémie Reveniaud
Maxime Granger

Matte painting artist : 
Jérémy Flandrin

Lighting & compositing artist : 
Jean-Charles Kerninon
Franklin Toussaint
Vincent Hochet
Vincent Ewald
 

Assassin's Creed: Valhalla

Goodbye Kansas

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Client: Ubisoft

Agency: DDB Paris

Executive Creative Director: Alexander Kalchev

Copywriter: Julien Kosowski

Art Directors: Jenna Haugmard, Jean Weessa

Agency Producer: Florence Gabet

 

Directed by Emnet Mulugeta

Produced by Eddy

Executive Producers: Jean-François Bourrel, Jan Cafourek

Producer: Rebecca Cervantes

Animation Studio: Goodbye Kansas

VFX Supervisor: Henrik Eklundh

Sound Design: Red Pipe

Sound Design: Robert Eklund

Sound Mix: Schmooze

 

Free Fire Rampage

Nobrain

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Client : Garena

Eddy

Executive Producer : Jonathan Zahut

Production Assistant : Maria Markova

Teamfight Tactics - Battle of the Bots

Boddicker

Teamfight Tactics - Monsters Attack!

Boddicker

Showdown in Spatulopolis | Monsters Attack! Teamfight Tactics

Ghost Recon - Introduction

Guillaume Ivernel

Discover a very realistic and immersive full CG piece of animation by Brunch Studio for Ubisoft's Franchise :Tom Clancy's Ghost Recon : Wildlands.

 

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Client: Ubisoft
Production: Eddy
Director: Guillaume Ivernel
Animation: Brunch Studio

The Division

Olivier Lescot, Boddicker

Eddy is releasing an exciting new animation film to promote Warlords of New York, The Division 2's first expansion, a new story destined to the many fans of the Tom Clancy franchise. Customary to ultra-realistic promos, it’s the first time that Ubisoft decides to communicate in this graphic style.

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Client : Ubisoft

Directed by: Olivier Lescot & Boddicker

Character design: Olivier Lescot

Executive Producer: Emilie Walmsley

Line Producer: Fabien Cellier

Produced by Eddy 

Animated at Brunch Studio

Sound Studio: AOC - Attention O Chiens

Post Production: Nightshift

Brawl Stars - Piper

Golden Wolf

Teamfight Tactics - Knowledge is Power

Boddicker

Pengu and Choncc are ready to learn an important lesson in their toughest challenge yet… School! Let your imagination take flight in Teamfight Tactics: Dragonland

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Directed by Boddicker

Eddy

Jean François Bourrel - Executive Producer
Emilie Walmsley - Executive Producer
Jonathan Zahut - Producer

Brunch Studio

Fabien Cellier - Head of Production
Bleuenn Mallat - Line Producer
Tiffanie Gouzon - Production Assistant
Jean-Charles Kerninon - CG Supervisor
Clément Lauricella - Character and Surfacing Supervisor

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